Wednesday, July 21, 2021

Blender 3D Stuff


 Along with other hobbies I have, I also tinker in Blender 3D CAD software from time to time. Some things I create are a bit crude, but I don't have much extra time to devote to learning all the nuances of Blender. But at this point, I am proficient in creating things. As an example, here is an interstellar battleship I designed:

 



 It has all the gun turrets, shuttle bays, telemetry, launchers, and propulsion. The propulsion is intended to be antigravity nodes. Two in the rear, and one in the nose. This covers the multidirectional thrusts it would require to navigate in a vacuum environment. There are 12 launching bays for shuttles and smaller defense craft. While it is fitted with a multitude of 'guns' a few energy weapons are also installed along with radar/antennae for navigation and communication. In the front are an array of weapons launchers for missiles and such.

The 3 pics below are for a Deep Space Explorer I designed. The tanks in the rear are for the propulsion system, which is an Ion drive engine. It requires much less fuel, and provides enough thrust for movement. The remainder of the tanks are liquid Hydrogen and liquid Oxygen, These two elements can account for many functions such as Hydrogen propulsion fuel, combining the two for water, and Oxygen for crew environment. Fitted in 4 places on the nose are 5-way thruster for adjusting axis points, which can use the Hydrogen and Oxygen as combustible components for effective use. The center ring is on a massive bearing system to simulate centrifugal gravity for the crew. The body is constructed to house all the gear, provisions, and support for long duration missions. It also has 2 launch bays for extravehicular excursions as well as a shuttle craft.




This is one of my favorites. It is a Frigate/Cargo vessel. It kind of looks like a bug to me, but is a very defensible ship, as the side panels also protects the hull from direct hits from every angle except top down. The yellowish hatches are designed for cargo pods to be slipped in, but can carry launch pods if required. It is equipped with long range communications gear, as well as a compliment of attack/defense arsenals. It also has a few launch bays for small ship delivery/loading into a generous sized warehouse interior. While it does have several propulsion engines, it is also equipped with inertia engines synchronized to create momentum without physical thrust. Similar to what an Impulse engine does in Star Trek.

 





Another fun project of mine was this Capitol Ship. It's over a half a mile long, and is designed to be a city in itself. It has dozens of various landing/Launch bays for a multitude of ships of many sizes and functions. There are bays at the rear, a few on the underside of the ship, and another series of Bays at the nose of the ship. I would estimate you could house 50,000 crew and passengers on board. Along with the 5 rear engines, there are also some forward thrusters and engines to control the various axis points. Along with a fleet of fighters/Attack vessels, it is also equipped with a few directed energy weapons, and a dozen different weapons launchers. On a ship of this size, there would also be dozens of smaller laser weapon systems for defense, path clearing. It would be considered as an Aircraft Carrier role in an Interstellar fleet.











While it is a Command style ship, another series would be the main accompaniment for the Fleet, all of which would fall into a class called the Buffalo Series. The Buffalo Series is a series of completed, functional modules that can be assembled anywhere at any time, and can be reconfigured for every purpose. With the Command module of the ship, and engine module can be attached and any mission modules can be assembled into various craft to fit mission needs. It has Passenger modules, Medical, Science, propulsion, navigation, research, factory, life support, power unit, battleship configurations, and so forth. Below is a series of pics that show some configurations as well as a 'Master' ship with all the modules assembled into one long craft. Examples include a Tug setup, a Battlecruiser, A Transport ship, and some of the modules the fleet uses. The modules shown are the Weapons module, Command module, Life Support module, Science/Medical module, and a forward propulsion module.












That will wrap up my Blender3D blog for now. Will post more as they are located.

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